
Hello! My name's Josh and I'm a 3D modeler with a passion for creation based in Blaine, Minnesota.
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I'm primarily a hard-surfaced, inorganic modeler but I recently got into texturing, which is going surprisingly well for me.
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I've always loved building, as a kid I amassed a huge collection of Lego sets and pieces, which i still have in two large plastic tubs. When I got older I discovered 3D modeling and found I had a natural affinity for the craft. My talent really began to show when i attended the Minneapolis Media Institute to study 3D modeling for game design.
I recently finished working as a QA tester for Activision but now I'm currently working to improve my portfolio and skills as a modeler and texture artist.
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Checkout my resume here.